I had to do some bugfixing of my album reviews section this morning (had to do with artist altnames, which were still buggy), so I took the opportunity to lay some groundwork for some features I wanna implement and polish up some of what was already there. You see, now that I have over a hundred of these things and no intentions of stopping any time soon, I want to turn it from a simple "Cammy talks about albums" section into a way to turn people on to stuff they like outside of simply my Read more
Y'know, this is the kinda morning where I look out my window at a half-barren patch of trees and something just feels correct. I love familiarity. I think part of the reason I still blog about shit, even when no one else does, is because it's my little way to keep the mundanity of the Web I grew up on alive. I've been reading a lot about old Minecraft versions—perhaps I'll spend the day drawing and playing that. I own two second generation Kindles, neither of which work. They both have flat Read more
This is a couple days old now, but I gotta post it here, it's big news! And I've been bored at work, and bored at work is ideal writing time. Two years to the day of my last Guitar Hero II chart demo video, I've posted another. It's for one of Connor's tunes off the self-titled MoriHime album I did a joke review of for my music recommendations sections, "Shooting Star". Check it out here. I'd do a YouTube embed, but I'm trying to be mindful of retro PCs that don't swing that way. A screenshot Read more
Summing up impel impel is funny. It doesn't officially count for a mission pack, and you can tell because it uses all custom textures that mimic the textures of the original game. This was common for unofficial paid expansions back in the day—you weren't redistributing id's stuff just because your levels worked with Quake, but the textures you use in a level get embedded into the level file, and if you're using id's textures, that is their property. As a result, Aftershock for Quake and the Read more
Whoops! I meant to have this posted days ago! Sorry to leave you all hanging on the next installment of "Cammy reviews Quake mission packs", but such is life. I'm busy and I worked a nine hour shift today. Summing up rogue I was pleasantly surprised—I remember hearing from somewhere that Dissolution of Eternity was the one with all the annoying traps, but it was a pretty smooth playthrough throughout. hipnotic is definitely the objectively better pack, but rogue is fun too. One of the most Read more
Ah, man, I think I'm getting better. When the journal goes quiet, you know I have zero desire to write shit for it. I took a week off of some of my vices, and I'm starting to save money again after using them to finish off my student loans. It's not perfect still, still a couple things haunting me even as I write this, but I've got lots creatively that I'm feeling comfier with and work especially is very calm right now. By mid-February, I will have $10,000 banked up, and I'll be around $23k in Read more
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